﻿using System;
using System.Collections.Generic;
using System.Text;
using Pixysoft.Weblications.Sango.Constant;

namespace Pixysoft.Weblications.Sango.Battle.tactical
{
    class Tactical_04_xuanrang : BattleTactical, ITacticalHandler
    {
        public Tactical_04_xuanrang()
            : base(SysTacticalTypecodeCollection.TACTICAL_04)
        {
        }

        public ICharacter createTacticalAddition(Pixysoft.Weblications.Sango.Entities.Usr_Strategy strategy, Battler battler)
        {
            ICharacter character = TacticalFactory.createDefaultTacticalAddition();
            character.MagicDefensePointValue = character.MagicDefensePointValue + strategy.Strategyvalue;
            return character;
        }
    }
}
